Post by clique84 on Dec 16, 2006 15:09:13 GMT -5
I have just gone through all the various posts and compiled all of the information spoled so far...if you can add to this, please do so...
Tactician's Hilt
Xavier St. Cloud
S2 | 1 Strength
OBJECT: HILT: You may only include this card in your deck if you are using the Katana Weapon of Choice. When you play an attack, you may discard a Plot you have in play to add one damage to that attack (to a maximum of three).
Always the Last Place You Look
Edge
1 - Reason
Play during your May Do/Must Do Phase. Choose an Object in play. For the remainder of your turn, you may ignore the effects of that Object.
Who?
Hugh Fitzcairn
R2 | 1 Empathy
SITUATION: During your May Do/Must Do Phase, select one Situation or Plot in play. For the remainder of your turn, you may ignore the effects of that Situation or Plot.
Grayson Persona - You only lose 3 ability when exhausting. If your opponent took damage during thier last turn, during your May Do/Must Do phase you may remove one card from your opponents Discard from the game.
Masters Attack - Grayson (S3) : Special Attack
Choose one area on the attack grid for this to cover. You may make your opponent discard the top three cards of thier Endurance. If you do so, this attack is a Power Blow.
Gothic Warlord - Grayson (R4) : Event
Your opponent takes one damage. Your opponent must discard all Allies from thier hand.
Risk Managment - Grayson (R2) : Situation
ATTACK: Whenever your opponent plays an attack from thier hand, they must discard one card off the top of thier Endurance for each Risk Managment you have in play. You may only have one Risk Managment : ATTACK in play.
(there is also a Risk Managment for defense and special)
Dawn Of Time - Event
This card's Attributes do not count towards your deck construction limit. You may discard up to three cards from your hand.
Gas Cannister - Xavier St. Cloud : Ranged Attack
Ranged Attack (Upper Center Grid) : This attack does no damage. If this attack is successful, your opponent must discard all generic cards from thier hand.
Counter : Hugh Fitzcairn
Dodge : Duck (Top Grid/Middle Grid) : You may retrieve one card from your Discard and shuffle it into your Endurance.
Old Carl's Secrets
EVENT
1 Reason
Choose a Situation, Object, Plot, or Location in play. For the remainder of your turn, you may ignore the effects of that card.
Sheriff Benson
R2 | 2 Reason
EDGE: MORTAL ALLY
Play in conjunction with a Police that removes a Situation. You may remove an additional Situation. You may only play one Sheriff Benson this turn.
The Scalper
R2 | 1 Empathy
SITUATION: MORTAL ALLY
During your May Do/Must Do Phase, you must remove one Situation: Ally from play.
Sinuous Blade
Grayson S2
OBJECT: HILT
You may only include this card in your deck if you are using the Kris Weapon of Choice. Whenever your opponent makes a Soft Exertion, they must place the cards used in that Exertion in their Discard.
Master's Attack
Slan Quince
R2 | 2 - Strength
When you play this attack, you may make Hard Exertion. If you do, this attack does an additional point of damage for each (STRENGTH) in that Exertion (to a maximum of three). This attack cannot be dodged. This attack is a Power Blow.
Internal Bleeding
Kris
R2 | 1 - Strength
You may only play this card if you played a successful attack last turn. Your opponent is Prone. If this card is removed from play, your opponent regains their feet. Remove this card from play if your opponent successfully regains their feet.
Thanks to Tim, Brent, rWatcher, and prowler for the info so far...
Tactician's Hilt
Xavier St. Cloud
S2 | 1 Strength
OBJECT: HILT: You may only include this card in your deck if you are using the Katana Weapon of Choice. When you play an attack, you may discard a Plot you have in play to add one damage to that attack (to a maximum of three).
Always the Last Place You Look
Edge
1 - Reason
Play during your May Do/Must Do Phase. Choose an Object in play. For the remainder of your turn, you may ignore the effects of that Object.
Who?
Hugh Fitzcairn
R2 | 1 Empathy
SITUATION: During your May Do/Must Do Phase, select one Situation or Plot in play. For the remainder of your turn, you may ignore the effects of that Situation or Plot.
Grayson Persona - You only lose 3 ability when exhausting. If your opponent took damage during thier last turn, during your May Do/Must Do phase you may remove one card from your opponents Discard from the game.
Masters Attack - Grayson (S3) : Special Attack
Choose one area on the attack grid for this to cover. You may make your opponent discard the top three cards of thier Endurance. If you do so, this attack is a Power Blow.
Gothic Warlord - Grayson (R4) : Event
Your opponent takes one damage. Your opponent must discard all Allies from thier hand.
Risk Managment - Grayson (R2) : Situation
ATTACK: Whenever your opponent plays an attack from thier hand, they must discard one card off the top of thier Endurance for each Risk Managment you have in play. You may only have one Risk Managment : ATTACK in play.
(there is also a Risk Managment for defense and special)
Dawn Of Time - Event
This card's Attributes do not count towards your deck construction limit. You may discard up to three cards from your hand.
Gas Cannister - Xavier St. Cloud : Ranged Attack
Ranged Attack (Upper Center Grid) : This attack does no damage. If this attack is successful, your opponent must discard all generic cards from thier hand.
Counter : Hugh Fitzcairn
Dodge : Duck (Top Grid/Middle Grid) : You may retrieve one card from your Discard and shuffle it into your Endurance.
Old Carl's Secrets
EVENT
1 Reason
Choose a Situation, Object, Plot, or Location in play. For the remainder of your turn, you may ignore the effects of that card.
Sheriff Benson
R2 | 2 Reason
EDGE: MORTAL ALLY
Play in conjunction with a Police that removes a Situation. You may remove an additional Situation. You may only play one Sheriff Benson this turn.
The Scalper
R2 | 1 Empathy
SITUATION: MORTAL ALLY
During your May Do/Must Do Phase, you must remove one Situation: Ally from play.
Sinuous Blade
Grayson S2
OBJECT: HILT
You may only include this card in your deck if you are using the Kris Weapon of Choice. Whenever your opponent makes a Soft Exertion, they must place the cards used in that Exertion in their Discard.
Master's Attack
Slan Quince
R2 | 2 - Strength
When you play this attack, you may make Hard Exertion. If you do, this attack does an additional point of damage for each (STRENGTH) in that Exertion (to a maximum of three). This attack cannot be dodged. This attack is a Power Blow.
Internal Bleeding
Kris
R2 | 1 - Strength
You may only play this card if you played a successful attack last turn. Your opponent is Prone. If this card is removed from play, your opponent regains their feet. Remove this card from play if your opponent successfully regains their feet.
Thanks to Tim, Brent, rWatcher, and prowler for the info so far...