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Duncan
Dec 7, 2006 21:29:55 GMT -5
Post by jamesmcmurray on Dec 7, 2006 21:29:55 GMT -5
Persona power: I love it. The ability to block unblockables makes him a true master swordsman, and the allies ability ties well into his personality in the series.
He can definitely be the slash king with the Dragon-Head Hilt. If played in conjunction with a Kurgan Q he'll be doing 3 damage. In a combined old and new seting he could use the new Katana and the old Parrying Blade. Those dual attacks will do 5 damage.
Master of the Katana: Attacking through gaurds? Sweetness, especially with a MAster Gaurd + Other gaurd covering all nine grids.
Killer Precision: Always nice, and now available to anyone without having to grab a tin set. They still didn't make it signature, so he can teach it to Richie and Darius can teach it to everyone.
Master's Block: I love his new Master Block. It's a great counterpoint to Connor's old one.
Combination: What I said about slahes above? Add one more to that damage.
All-in-all: me likes.
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Duncan
Dec 8, 2006 11:17:36 GMT -5
Post by mcrow on Dec 8, 2006 11:17:36 GMT -5
Jeebus.....that sounds d**n good.
How does that compare to the other personas in beta?
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Duncan
Dec 8, 2006 11:36:49 GMT -5
Post by jamesmcmurray on Dec 8, 2006 11:36:49 GMT -5
All I know about now are the demo decks for Duncan and Amanda. I believe that per the series Grayson is supposed to actually be a better swordsman than Duncan, if I'm remembering correctly and he's the guy that fights in The Circle. If so then he's probably a bad mamma jamma.
The one card we've seen for him seems to indicate that he'll have at least a partial theme of causing soft exertions, perhaps through disarms and/or knocking you prone.
Xavier is the old game and the series was very much a "Cheese" persona who killed you through events and situations that dealt damage instead of swordfighting. His persona power let him have twimce as many plots, and make a free 1 point middle center attack if he didn't play a special. The plot power was rarely used because of a lack of powerful plots, and the middle center power usually only came into play during First Blood, when you couldn't play any of his beefy special cards.
The old Hugh Fitzcairn was really a one trick wonder. He had a card called Fast Talk (Sig, limit 2) that prevented you from playing any cards from your hand. So generally he played a few attacks and a fast talk, using a really small deck so he could do it multiple times. His power let him exert to prevent 2 damage. He also had a nice card called Charm that forced his opponent to discard all attacks, but since burning through your deck with vapor and Fast Talking was better, Hugh decks seemed to be cookie cutters of one another.
Slan could make free power blows and power blocks, but didn't have a lot of cards to support him. Shooting Blade was around back then as well, and a lot of folks saw him fighting on the Catwalk because of it. The Cat stopped oppnents from attacking if his attack hit, and Mask lowered all upper attack damage by one, so he did have some defense. Unfortunately, he had no way to look at hidden attacks, so either you stocked up on alertness (reveal) or you didn't use his power much with a good 6 - 9 grid defense in your hand.
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Duncan
Dec 8, 2006 14:33:56 GMT -5
Post by silas73 on Dec 8, 2006 14:33:56 GMT -5
It was Otavio Consone who used the magic circle. Grayson was Darius' former protage before he became a priest type post "light quickening" or whatever you want to call it. Grayson is around 1400 years old, bitter at Darius' betrayal over a thousand years ago and is supposed to be better than Duncan and would have taken his head but being so old made him cocky. The battle was in the sulphur plant and he used a Kris (wavy blade) Broadsword. He had a real style to him (he drove a Rolls Royce) and the actor really sold Grayson's absolute obsession with destroying everything Darius created in order to draw his former master off holy ground.
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Duncan
Dec 8, 2006 14:37:06 GMT -5
Post by jamesmcmurray on Dec 8, 2006 14:37:06 GMT -5
I stand corrected. Thanks for the info!
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Duncan
Dec 8, 2006 16:04:45 GMT -5
Post by silas73 on Dec 8, 2006 16:04:45 GMT -5
"thingyy"? I suppose "arrogant" would not have confused the off-limits word catching software... at least I hope it was software.
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Duncan
Dec 10, 2006 17:12:11 GMT -5
Post by prowler7 on Dec 10, 2006 17:12:11 GMT -5
Unfortunately, he had no way to look at hidden attacks, so either you stocked up on alertness (reveal) or you didn't use his power much with a good 6 - 9 grid defense in your hand. Or you just played a lot of Renee Delaney in a Lean & Mean style deck.
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Duncan
Dec 10, 2006 18:17:54 GMT -5
Post by jamesmcmurray on Dec 10, 2006 18:17:54 GMT -5
How does Renee Delaney stop them from retaliating with a hidden attack after you power blow?
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Duncan
Dec 10, 2006 19:15:21 GMT -5
Post by silas73 on Dec 10, 2006 19:15:21 GMT -5
Renee will keep them from avoiding attacks or modifying attacks with special cards. I never found not seeing the attacks too big a problem, just back away and play a ranged attack or just take it and pour on the powerblows especially on the Catwalk, brute force was Slan's only skill and it worked quite well under the right circumstances.
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Duncan
Dec 10, 2006 21:46:23 GMT -5
Post by jamesmcmurray on Dec 10, 2006 21:46:23 GMT -5
Yeah, until you came across a dodge meister. Even the catwalk can't save you if they're built to ignore, replace, or illusory terrain it.
I loved the Slan Q, but whenever I made a deck for him I always focused on ranged attacks instead of power blows. Just my style though.
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