Post by prowler7 on Oct 17, 2016 18:59:15 GMT -5
Kiem Sun Persona
Kiem Sun (MCBC/+1)
Tai Chi Sword
Darius (+1 Restriction)
Rita Luce
Arms & Tactics (Reshuffle)
9 Basic Attacks
2 Fanning Strike (SVH032)
2 Fanning Strike (SVH033)
6 Sneak Attack
6 Basic Blocks
6 Evade
2 Distract (2PP02)
1 Masters Dodge (HS1-048)
2 Crescent Defense
1 Insightful Planning (Special Card)
1 The Road Not Taken
1 Divine Intervention (HSIP-001)
1 Foiled/Investigation
1 Always The Last Place/Misfortune
1 Focus/Police
2 Alertness (Dodge)
1 Alertness (Block)
1 Versus (SVH022)
1 Alchemist Blade
1 Master of the Tai Chi Sword
1 Masters Advance
1 Masters Strength (damage)
2 Quiet Street
1 Busy Street
2 Charm
3 Wrist Catch
3 Prostitute
This is a simple deck. You attack twice every turn. The nastiness of the deck is in what it keeps your opponent from doing. Get the Quiet Street out and your opponent has a hard time playing Events because he has to Ignore or Nullify your Location or find someway of removing it because him playing a location doesnt BUMP yours from play. If your opponent isnt one for Events but builds up heavy on Situations, play Busy Street instead. As your opponent runs through their defenses (Sneak Attack has to be dodged), you build up your Master situations. Your combo is defense/Charm/Wrist Catch/Prostitute. You can choose which punishment best fits the occasion (all Burn, all Cost, one of each). All of this works together to wear your opponent down and out of defenses while clogging his Hand with Special Cards.
The deck is a bit large, even for a multiple attack deck. It is best for beginners, to learn how multiple attacks and stacked effects work. For a truly competitive deck, it will need a little trimming.
Kiem Sun (MCBC/+1)
Tai Chi Sword
Darius (+1 Restriction)
Rita Luce
Arms & Tactics (Reshuffle)
9 Basic Attacks
2 Fanning Strike (SVH032)
2 Fanning Strike (SVH033)
6 Sneak Attack
6 Basic Blocks
6 Evade
2 Distract (2PP02)
1 Masters Dodge (HS1-048)
2 Crescent Defense
1 Insightful Planning (Special Card)
1 The Road Not Taken
1 Divine Intervention (HSIP-001)
1 Foiled/Investigation
1 Always The Last Place/Misfortune
1 Focus/Police
2 Alertness (Dodge)
1 Alertness (Block)
1 Versus (SVH022)
1 Alchemist Blade
1 Master of the Tai Chi Sword
1 Masters Advance
1 Masters Strength (damage)
2 Quiet Street
1 Busy Street
2 Charm
3 Wrist Catch
3 Prostitute
This is a simple deck. You attack twice every turn. The nastiness of the deck is in what it keeps your opponent from doing. Get the Quiet Street out and your opponent has a hard time playing Events because he has to Ignore or Nullify your Location or find someway of removing it because him playing a location doesnt BUMP yours from play. If your opponent isnt one for Events but builds up heavy on Situations, play Busy Street instead. As your opponent runs through their defenses (Sneak Attack has to be dodged), you build up your Master situations. Your combo is defense/Charm/Wrist Catch/Prostitute. You can choose which punishment best fits the occasion (all Burn, all Cost, one of each). All of this works together to wear your opponent down and out of defenses while clogging his Hand with Special Cards.
The deck is a bit large, even for a multiple attack deck. It is best for beginners, to learn how multiple attacks and stacked effects work. For a truly competitive deck, it will need a little trimming.