Post by nkeates on Aug 27, 2014 14:41:39 GMT -5
Hi all
Many people have asked that I share details of the cube sooo......
I tried to make the cube more attack orientated and to include good master cards so that people who bid high for good immortals would have in theory a weaker deck as they would have less master cards. The cube is designed for 8 people each having 60 cards making the cube 480 in total. Of that there are 128 cards that are basics and 52 toolbox cards making 300 random cards to go into the cube. I broke it down into 110 attacks, 110 specials and 80 defences. So…..
1. Everyone gets 15 x basics and a headshot – all basics and headshots are from season 1 – that’s 16 cards for everyone.
2. There are 12 Police, 12 Investigation and 12 misfortune cards (all season 1) in the cube
3. There are 8 alertness block and 8 alertness dodge in the cube. Again all season 1
4. There are 4 drawing phases where each player draws 11 cards (44 in total) takes 1 and in phase 1 and 3 they pass to the left and 2 and 4 pass to the right
5. At the end of the drawing phase players will have 60 cards where they can discard down to 50 if they wish (not discarding basic blocks or attacks)
The 300 random cards are designed to make it as balanced as possible and was also dependent upon what cards I had as spare. I have attached the approx. 300 card list that I used to make my cube. (I included slightly more just in case 1 card was considered too powerful etc)
cube details 2014.xlsx (20.39 KB)
For those that want the rules here they are:-
1. Determine an auctioneer randomly
2. The auctioneer selects a persona and bids anything from 0 to 7 master cards for him/her. Each player may increase the bid or pass. Once passed you cannot return to the current auction. Once everyone has passed the winner takes the persona and reduces the number of master cards he is allowed to put into his deck. Once the auctioneer has a persona the next player becomes the auctioneer and the process continues until all players have a persona.
3. Bidding for WoCs cards then begins. Again randomly determine an auctioneer. The auctioneer can put up a WoC for auction. If he decides not to then he is out of the auction for all WoC and the next player becomes the auctioneer. If the auctioneer decides to put a WoC up for auction then the auctioneer can bid from 1 - 7 master cards. The auction continues until every one has passed and the winner takes the WoC forfeiting the number of master cards bid. The auction continues until each player has passed as auctioneer so everyone has their desired number of weapons.
4. Drafting may now begin. Each player draws 11 cards, chooses one and passes the remainder to the player on the left. As with any sealed deck you can draw any card ie signature cards belonging to other immortals, WoC specific attacks and defences belonging to a different WoC etc. There are no gem restrictions. The only constraints to deck building are that you cannot exceed your master card limit determined by the auction and if you decide to purchase a WoC you have to abide by any deck building restrictions ie if you buy the English Longsword you can not include any counters in your deck.
Once you have drafted 11 cards you draw another 11 cards take one and pass the cards to your right.. This continues until you have another 11 cards. You repeat the process passing cards to the left and right until you have drawn 44 cards
5. Once you have 60 cards you can slim down to at least 50 cards if you want to.
6. Gameplay will be the same as normal sealed deck ie you start with ability of 10 so you draw 10 cards and can strat one every turn.When you exhaust you lose 3 ability.
Best as always
N
Many people have asked that I share details of the cube sooo......
I tried to make the cube more attack orientated and to include good master cards so that people who bid high for good immortals would have in theory a weaker deck as they would have less master cards. The cube is designed for 8 people each having 60 cards making the cube 480 in total. Of that there are 128 cards that are basics and 52 toolbox cards making 300 random cards to go into the cube. I broke it down into 110 attacks, 110 specials and 80 defences. So…..
1. Everyone gets 15 x basics and a headshot – all basics and headshots are from season 1 – that’s 16 cards for everyone.
2. There are 12 Police, 12 Investigation and 12 misfortune cards (all season 1) in the cube
3. There are 8 alertness block and 8 alertness dodge in the cube. Again all season 1
4. There are 4 drawing phases where each player draws 11 cards (44 in total) takes 1 and in phase 1 and 3 they pass to the left and 2 and 4 pass to the right
5. At the end of the drawing phase players will have 60 cards where they can discard down to 50 if they wish (not discarding basic blocks or attacks)
The 300 random cards are designed to make it as balanced as possible and was also dependent upon what cards I had as spare. I have attached the approx. 300 card list that I used to make my cube. (I included slightly more just in case 1 card was considered too powerful etc)
cube details 2014.xlsx (20.39 KB)
For those that want the rules here they are:-
1. Determine an auctioneer randomly
2. The auctioneer selects a persona and bids anything from 0 to 7 master cards for him/her. Each player may increase the bid or pass. Once passed you cannot return to the current auction. Once everyone has passed the winner takes the persona and reduces the number of master cards he is allowed to put into his deck. Once the auctioneer has a persona the next player becomes the auctioneer and the process continues until all players have a persona.
3. Bidding for WoCs cards then begins. Again randomly determine an auctioneer. The auctioneer can put up a WoC for auction. If he decides not to then he is out of the auction for all WoC and the next player becomes the auctioneer. If the auctioneer decides to put a WoC up for auction then the auctioneer can bid from 1 - 7 master cards. The auction continues until every one has passed and the winner takes the WoC forfeiting the number of master cards bid. The auction continues until each player has passed as auctioneer so everyone has their desired number of weapons.
4. Drafting may now begin. Each player draws 11 cards, chooses one and passes the remainder to the player on the left. As with any sealed deck you can draw any card ie signature cards belonging to other immortals, WoC specific attacks and defences belonging to a different WoC etc. There are no gem restrictions. The only constraints to deck building are that you cannot exceed your master card limit determined by the auction and if you decide to purchase a WoC you have to abide by any deck building restrictions ie if you buy the English Longsword you can not include any counters in your deck.
Once you have drafted 11 cards you draw another 11 cards take one and pass the cards to your right.. This continues until you have another 11 cards. You repeat the process passing cards to the left and right until you have drawn 44 cards
5. Once you have 60 cards you can slim down to at least 50 cards if you want to.
6. Gameplay will be the same as normal sealed deck ie you start with ability of 10 so you draw 10 cards and can strat one every turn.When you exhaust you lose 3 ability.
Best as always
N