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Post by prowler7 on Jan 31, 2007 17:53:30 GMT -5
Heya!
Yes, I AM going to continue to be a pain in the butt about Type One until we get some questions answered. Here is another one -
What style of "End Game" are we using? What I mean is, when time is called, what happens?
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Post by jamesmcmurray on Jan 31, 2007 19:08:37 GMT -5
The links thread has a pointer to the handbook, which uses First Blood. When asked if those (the linked rules) are what will be used Tim Small replied that it was likely. So unless the handbook gets changed at some point (doubtful) I think it's safe to assume that First Blood rules as presented there are in use.
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Post by Tim Small on Jan 31, 2007 19:30:59 GMT -5
We can, but I think those are no longer in use.
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Post by Tim Small on Jan 31, 2007 19:31:45 GMT -5
Not to mention they suck, the new end game rules are much better.
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Post by jamesmcmurray on Jan 31, 2007 19:46:11 GMT -5
Where are those found? I'll happily add a link to them.
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Post by prowler7 on Jan 31, 2007 20:21:22 GMT -5
Not to mention they suck, the new end game rules are much better. Thats debatable in Type One, Tim. All you need is a stall/healer deck to win with the new End Game Rules. Sure, you have limited stall/healer in 2ed, but that hasnt been solved in Type One.
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wakkomantis
Foundling
... what does incompetent mean?
Posts: 10
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Post by wakkomantis on Jan 31, 2007 21:38:04 GMT -5
a heal/stall loses its ability to heal. But, I won't know how it really handles until I see 1E endgame first hand.
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Post by ReelHotGames on Jan 31, 2007 21:47:33 GMT -5
Not to mention they suck, the new end game rules are much better. Well put, sir! Eloquent and resounding! ;D ;D
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Post by prowler7 on Jan 31, 2007 21:56:36 GMT -5
a heal/stall loses its ability to heal. But, I won't know how it really handles until I see 1E endgame first hand. Sure, it cant heal once end game begins, but if he is ONE POINT ahead of you when it begins....you have LOST. All he has to do is stay away from you until you tick down to 0 ability.
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