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Post by scottr on Mar 31, 2008 23:11:25 GMT -5
I not sure what part you guys find silly - the new rule, or my questions on it.
I realize Khan isn't exactly burning up the T1 scene, but I'm still trying to make sure I understand the new rule, including the small scenarios/examples.
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Post by prowler7 on Apr 1, 2008 5:12:53 GMT -5
Basically look at is as "upper, middle, lower" as the three types of armor. Bone armor falls into a middle, and is just called armor. Crusade Gauntlets falls into middle and is just called armor. Ones that are upper, get classified as armor: helm. Such as Crusade Helmet, Cavalier Hat, Facemask. There are not type 2 lower armor pieces yet, but Khan's greaves would be an example of that. THAT is what is getting silly.
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Post by Thorr on Apr 1, 2008 9:28:22 GMT -5
That's what I mean too.
I am sure that in the end there will be something comprehensive and useful, but right now it all sounds like arbitrary drivel. At the level this is being discussed at now, it makes very little sense. Having "middle" armor is a terrible classification since already Gloves and Breastplates are being classified together.
The simplest way to handle all of this is to errata the subtypes and rule that you can;t use two of the same subtype. All the ones marked Object: Armor should be updated to be less general. That way Crusade Gauntlets and Bone Armor can be worn together. (there's no good reason that gloves and body armor can;t be worn together.) And other other objects without a subtype (such as Cavalier Hat) should be given a subtype. A handy reference list for changes would be all that's necessary and the whole thing would be clear.
This addition to the rules would be no less dramatic than the original addition of Allies. A rule was applied to older cards to determine which of them would be considered Allies.
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Post by scottr on Apr 1, 2008 11:39:33 GMT -5
I would agree with both of your points, and that Thorr's take would seem to be a clean answer.
Any 'wearable' object would have a subtype (by errata, if needed), and only one of a subtype can be in play at a given time for each player.
Breastplate, et al, would be subtype: armor, and in theory, some future object might cover multiple subtypes (armor and greaves, or armor and 'arms').
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Post by Thorr on Apr 1, 2008 12:52:51 GMT -5
For the record, I am totally in favor of this rule as a concept. I am just thinking the implementation so far is too hokey and I'd like to see something nice and clean.
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