zarth2k
Elder Immortal
"So lure him outside and take his head. Problem solved."
Posts: 265
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Post by zarth2k on May 2, 2018 20:48:42 GMT -5
OK. So Caleb Coles' Persona Power reads "TRIGGER / REMOVAL: Once per turn, you may Remove one non-gridded card you control from the Game. If you do, Remove a card your opponent controls of the same type from the Game."
One. Last I checked it was legal to "vapor" toolbox cards. Is this still the case? Can I throw out a police(Event) with out a valid target in play, and then use it as my sacrificial event for Caleb's ability? Same with alertness or what ever?
Two: My Opponent throws an basic upper right attack, and plays a head shot on it. On my turn, I play an event, and remove it from the game to remove the head shot from the game. What happens to the attack that it was played on? Is it back to just being a basic attack? Is it still a power blow, but no longer a head shot?
Three: While not a rules question exactly, this seemed like as good place as any to ask this. Did they every come out with a card in 2e that allows you to disarm your self? I remember in 1e there was a way to sheath your weapon for Connor and Nakano, but I haven't been able to hunt it down for 2e yet.
Four: Locations are pretty much immune to Caleb right? The "bouncing" nature of locations pretty much assures that I will never have a location in play at the same time my opponent has one that I need to take out right?
Thanks for the info,
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Post by prowler7 on May 2, 2018 21:59:27 GMT -5
1. The Event part of the toolbox is not "vapor", only the Edge part. Since you are playing the Dual Icon card as an Edge, it only counts as an Edge in that case. Most Alertness are "play in conjunction", so those cannot be played as "vapor" 2. If you Remove the Head Shot card from the Game, the Basic Attack remains a Power Blow but it is no longer a Head Shot.
3. No, there is no generic cards that Disarm yourself
4. USUALLY Locations are immune because of "bumping", but there ARE times when even after you play a Location your opponent can still have a Location in play. In that case, you CAN use Caleb Coles Persona Power. (Kiem Sun, Marcus, and Nefertiri can all have more than 1 Location in play)
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Post by ultra on May 4, 2018 18:43:31 GMT -5
Galati can disarm himself? Sheath his weapon. No?
And Darius has a location too.
Wanted to say/ask so 'you control' must be 'in play' (versus 'in your hand') ?
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Post by prowler7 on May 4, 2018 23:13:35 GMT -5
Galati can disarm himself? Sheath his weapon. No? And Darius has a location too. Wanted to say/ask so 'you control' must be 'in play' (versus 'in your hand') ? Notice I said “generic”. “You control” .... what’s the context?
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Post by ultra on May 5, 2018 12:01:51 GMT -5
Sorry. Lemme clarify... Asking about Caleb's power: TRIGGER / REMOVAL: Once per turn, you may Remove one non-gridded card you control from the Game. If you do, Remove a card your opponent controls of the same type from the Game. Yup to the generic part. Galati can disarm himself? Sheath his weapon. No? And Darius has a location too. Wanted to say/ask so 'you control' must be 'in play' (versus 'in your hand') ? Notice I said “generic”. “You control” .... what’s the context?
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Post by prowler7 on May 5, 2018 20:28:31 GMT -5
I this context, yes
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