gabe
Elder Immortal
"I will not forget this..."
Posts: 280
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Post by gabe on Mar 12, 2018 15:20:07 GMT -5
I mentioned on my other post "Winning cardboard" that UFS has seduced me as of late. I bought into it at GenCon 50 last year and loved the thrill of opening booster packs again. I grew up in the mid 90's when everything was a card game and as a result, I deeply hate Living card games. I realize the merits to the LCG format, but as a consumer and player, I do love buying a box of boosters. I have easily dumped over $2000 into UFS so far and have now played in a couple of tournaments. The shocking thing:
Each round they play 2 out of 3 matches!
The mechanics are different (I will concede that), but it burns me when our local tournaments cannot finish a match within regulation time. Decks are so defensive nowadays that most of the time when players begin taking ability loss in overtime, they are at maximum. Now with "Doors of time" a player simply hangs on to two of these and they will easily win once overtime starts.
The game is too defensive which lends itself to broken strategies making the game un-fun, and in turn slows the pace of tournament rounds. You are all free to disagree with me. But unless you are running at least a monthly 8 person tournament, you won't understand.
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Post by ultra on Mar 18, 2018 12:59:31 GMT -5
Didnt u say on youtube there is a lot of headchopping nowadays? Or did I miss something?
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gabe
Elder Immortal
"I will not forget this..."
Posts: 280
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Post by gabe on Mar 28, 2018 22:34:33 GMT -5
Which video? We have a tournament every month so if the video was over a year old, things change.
This is in reference to the pace of the game and overtime rules.
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Post by RusselMerchant on Mar 30, 2018 12:31:23 GMT -5
I hate the doors of time. To be honest I wish we used chess clocks and end game started for each person when THEIR time was up. Then you would see games speed up for sure.
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Post by prowler7 on Mar 30, 2018 17:15:34 GMT -5
I agree
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Post by zogfhyr on Mar 31, 2018 12:27:41 GMT -5
I would buy the chess clocks for our play group if this were instituted. There are yoo many times (in lots of different games) where people lose because they're opponent spends hours per turn and then forces an endgames scenario. I would propose 10 or 15 minutes for each player.
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Post by ultra on Apr 13, 2018 18:53:20 GMT -5
There should be chess clock app?
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Post by RusselMerchant on Apr 16, 2018 10:47:06 GMT -5
Yep it is a rare game indeed where I get us into end game. I know what I am going to play before my opponent finishes.
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