Under "Other Game Aspects" -
Off-Hand Weapons of Choice: Off Hand Weapons Of Choice have a sideways Hand Icon printed on the back of the card. An Off Hand Weapon of Choice is still a One Handed Weapon of Choice. Off Hand Weapons of Choice are designed to be played with other Weapons of Choice, but can be played singularly. If the text states that it must be played with another Weapon of Choice, then it can be played with a Primary Weapon of Choice
or another Off Hand Weapon Of Choice. If the text says that it may be played with another Weapon of Choice, then it may be played with either a Primary Weapon of Choice or another Off Hand Weapon of Choice, or by itself.
Under "Card Errata" -
Dirty Trick (HS4-035) - ATTACK - Leg Sweep: This attack cannot be blocked. This attack does no damage. This attack cannot be a Power Blow. You may play this attack even if disarmed. If this attack is successful, your next attack this turn cannot be blocked or dodged
if it is not a power blow.
Divine Intervention (HS3P-001) - EDGE -
Play during your May Do/Must Do Phase. Choose one Pre-Game that is not a Weapon Of Choice or Persona. You may Nullify that Pre-Game while this card is in play.
Capacity for Hate (HN13-107) - Faith - EVENT - R4 - You may only play this card if your opponent has more cards in their Hand than you do. Randomly discard a card from your opponents Hand
until their Hand matches your Maximum Hand Size.Extra Shot (HN13-112) - Faith - EDGE - Play in conjunction with an attack. That attack may be played as an additional attack this turn.
You may only play one Extra Shot this turn.
Femme Fatale (HN13-113) - Faith - SPECIAL ATTACK - Your opponent must discard a defense to play a defense
from their Hand against this attack.
Kanwulf (HS4-104 and any Kanwulf Premium or Quickening with any of these abilities) - PERSONA - During your turn, you may discard up to three cards containing at least one
or
from your hand. For each
, you may play an additional attack this turn. For each
, you may add a point of damage
to a non-Ranged Attack you played this turn. For each
, your opponents Maximum Hand Size is decreased by one during their next turn.
The Final Dimension (HN13-001PP) - PLOT - 2 - Once
during your turn, you may play an Illusion from a Soft Exertion.
Hand Axe (Pre-Game FOIL Duncan vs. Kanwulf) -
Off Hand Icon
You must be Kanwulf to use this Weapon Of Choice. You may include this with another One-Handed Weapon of Choice. You may play multiple Basic Blocks in conjunction with one another. If you do, they form one Basic Block. Your blocks cannot defend multiple attacks.
Under "FAQ" -
4 Horsemen Premium - If both players have this card in their Pre-Game, they cancel each other out. Use the normal method of determining which player goes first.
Under "Other Game Aspects" -
Allies: An Ally is any non-Pre Game card that depicts a character from the television series or movies, and has their name only as the title of the card unless specified in the subtext. You may only have 1 of each unique Ally in play at a time.
You may not have an Ally in play that shares the same name as your Persona or your opponents Persona. Discard Pile: You or your opponent may search through either players Discard Pile, though if you wish to search your opponents Discard you must ask first. Neither player may shuffle or otherwise change the order of the cards in any Discard Pile. When Sweeping cards or discarding cards from your hand, you may place them in any order on the top of your Discard Pile. If your opponent discards cards from your hand, he may choose the order in which they are placed on top of your Discard Pile. Discarding from the top of your Endurance and cards discarded from an Exertion must stay in their original order.Members - Members are treated similarly to Unique Allies. You cannot have more than one of each Member in play and cannot have a Member in play that shares the same name as your Persona or your opponents Persona. (this replaces the entry for The Flock and Members)Sheathing and Drawing Weapons -You normally begin play with all weapons Drawn. You may only Sheath or Draw a weapon if an effect in play allows you to do so. If you have no weapons Drawn, you are Disarmed. If you have hilts and/or Weapon Specific cards in play when a weapon is Sheathed, the affected cards are flipped over and have no effect on play. When the weapon is Drawn, those cards are flipped over and effect play normally.---------------------------------
Clarifications Added 8-20-10
Under FAQ -
Silas Persona Ability - Edge cards count as a card played for the purposes of his ability.
Dual Type Cards - When these cards are in your Hand, Discard or Endurance, they are count as both card types. Thier card type is chosen when they are played, and they are then subject only to effects which affect that card type. During deck construction, dual type cards count for each of thier titles. For instance, if you include a Focus/Police in your deck, you would be allowed 5 more cards titled Focus and 5 more cards titled Police. For the purpose of card title, when these cards are in your Hand, Discard or Endurance they count as both titles. When the card is played, its type determines which title is appropriate and that card is now only affected by effects which target that title.